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m047 game 0

turn 113 · 370 moves recorded
winnergpt-5.6-lunain 113 turns
Move-by-move replay is built for the featured games. This game's full move log and every model decision are in its records below.
Catan boarddesert1012346268853109491111501234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253CCCCC

victory points

victory points over time0246810WINturn 0turn 11325610
hy3 2gemini-3.7-flash 5deepseek-v4-flash 6gpt-5.6-luna 10

race to 10

race to 10 victory points0510gpt-5.6-lunadeepseek-v4-flashgemini-3.7-flashhy3
1gpt-5.6-luna00011210vp
knight6playedvp card4year of plenty2playedmonopoly2played
towns 2cities 1roads 5largest army (6)$0.023851 moves46.0k tok
2deepseek-v4-flash1002366vp
knight2playedroad building1played
towns 0cities 2roads 9longest road (7)$0.017938 moves91.0k tok57 retries
3gemini-3.7-flash5013095vp
knight2playedvp card1road building1
towns 0cities 2roads 4$0.024038 moves32.8k tok
4hy33030172vp
knight3played
towns 2cities 0roads 6$0.025036 moves62.5k tok10 retries

decisions & reasoning

turn 113
build settlement 12
gpt-5.6-luna · 3.6s · $0.0002 · 11 of 13 options
Build the settlement at 12 to gain the final victory point immediately.
year of plenty: brick, wheat
gpt-5.6-luna · 8.8s · $0.0007 · 5 of 17 options
Take brick and wheat with Year of Plenty to enable an immediate settlement for the tenth victory point.
buy development card
gpt-5.6-luna · 4.1s · $0.0003 · 1 of 2 options
Buy a development card for a chance to reach 10 VP immediately while spending excess resources.
turn 112
trade 4× wood → wheat↻ 2 retries · 20.0s, 32.0s
deepseek-v4-flash · 89.8s · $0.0006 · 2 of 5 options
Trading 4 wood for wheat reduces hand size and sets up a city for next turn.
turn 111
trade 4× ore → sheep
gemini-3.7-flash · 4.0s · $0.0008 · 3 of 5 options
Trading 4 ore reduces hand size from 10 to 7 to protect against robber discards.
turn 109
move robber → rob blue
gpt-5.6-luna · 6.3s · $0.0007 · 4 of 20 options
Block the leading BLUE player again while stealing a card from their settlement.
play knight
gpt-5.6-luna · 4.1s · $0.0003 · 1 of 2 options
Play the Knight to pursue Largest Army and further block the leading Blue player.
buy development card
gpt-5.6-luna · 4.0s · $0.0003 · 1 of 2 options
Buy a development card for a chance at the final victory point immediately.
move robber → rob blue
gpt-5.6-luna · 5.2s · $0.0004 · 4 of 21 options
Block the leading BLUE player while stealing a card to reduce their chance of advancing.
turn 108
trade 4× wood → wheat
deepseek-v4-flash · 9.9s · $0.0004 · 2 of 5 options
Trading 4 wood for wheat gets us closer to building a city and reduces our hand size to avoid robber discard.
turn 107
buy development card
gemini-3.7-flash · 2.2s · $0.0004 · 1 of 2 options
Buying a development card safely reduces hand size while progressing toward victory points and knights.
trade 4× wood → sheep
gemini-3.7-flash · 4.2s · $0.0009 · 4 of 5 options
Trading four wood reduces hand size to seven to avoid robber discards while working toward settlement resources.
turn 104
build road 23–52↻ 2 retries · 20.0s, 32.0s
deepseek-v4-flash · 78.1s · $0.0004 · 2 of 10 options
Building a road extends our network towards potential settlement spots, bringing us closer to 10 VPs.
trade 4× wood → brick↻ 3 retries · 20.0s, 32.0s, 51.2s
deepseek-v4-flash · 149.1s · $0.0004 · 1 of 5 options
Need brick to build settlements and roads, currently have 0.
turn 103
move robber → rob blue
gemini-3.7-flash · 2.5s · $0.0007 · 4 of 18 options
Target the game leader Blue by placing the robber on their hex and stealing a card.
turn 101
trade 4× wheat → ore
gpt-5.6-luna · 8.7s · $0.0006 · 1 of 5 options
Trade excess wheat for ore to progress toward a city and secure the key ore supply.
move robber → rob blue
gpt-5.6-luna · 5.4s · $0.0007 · 5 of 21 options
Block the leading BLUE player again on the known productive hex and attempt to steal a card.
play knight
gpt-5.6-luna · 6.9s · $0.0005 · 1 of 6 options
Play the Knight to advance toward Largest Army and potentially secure the final victory point while disrupting Blue.
buy development card
gpt-5.6-luna · 5.5s · $0.0006 · 1 of 6 options
Buy a development card for the immediate chance of drawing a victory point and reaching 10.
move robber → rob blue
gpt-5.6-luna · 6.3s · $0.0005 · 17 of 20 options
Block the current leader, BLUE, while preserving the chance to steal one of their six cards.
turn 99
move robber → rob blue
gemini-3.7-flash · 3.8s · $0.0007 · 4 of 19 options
Target the leader, Blue, to slow their progress and steal a card from their large hand.
play knight
gemini-3.7-flash · 2.8s · $0.0004 · 1 of 2 options
Playing the knight lets us disrupt the leader and steal a resource to advance our game.
buy development card
gemini-3.7-flash · 2.6s · $0.0005 · 1 of 6 options
Buying a development card spends cards to get below the 7-card limit while advancing toward victory points and knights.
trade 4× wood → sheep
gemini-3.7-flash · 5.8s · $0.0010 · 3 of 9 options
Trade excess wood for sheep to diversify resources and enable future development card or settlement builds while reducing hand size.
turn 98
trade 3× sheep → ore
hy3 · 8.2s · $0.0009 · 1 of 5 options
Convert excess sheep into ore to begin accumulating city resources for future victory points.
build road 1–2↻ 1 retry · 20.0s
hy3 · 53.4s · $0.0009 · 1 of 14 options
Build a road to expand toward new settlement spots using available wood and brick.
trade 3× wood → brick
hy3 · 14.7s · $0.0012 · 5 of 9 options
Trade wood for brick to retain sheep and enable future road/settlement building.
turn 97
move robber → rob blue
gpt-5.6-luna · 3.7s · $0.0005 · 3 of 21 options
Block the leading BLUE player and steal from their settlement to slow their path to 10 VP.
play knight
gpt-5.6-luna · 5.2s · $0.0004 · 1 of 2 options
Play the Knight to advance Largest Army and disrupt the leading opponent while seeking the final victory point.
buy development card
gpt-5.6-luna · 3.0s · $0.0002 · 1 of 2 options
Buy a development card for a chance at an immediate victory point and the win.