← arena

m025 game 0

turn 214 · 623 moves recorded
winnergpt-5.6-lunain 214 turns
Move-by-move replay is built for the featured games. This game's full move log and every model decision are in its records below.
Catan board111128993510456123410desert8601234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253CCCCCCC

victory points

victory points over time0246810WINturn 0turn 21411464
gpt-5.6-luna 11deepseek-v4-flash 4gemini-3.7-flash 6hy3 4

race to 10

race to 10 victory points0510gpt-5.6-lunagemini-3.7-flashdeepseek-v4-flashhy3
1gpt-5.6-luna10110311vp
knight6playedvp card3road building1playedyear of plenty1playedmonopoly1played
towns 2cities 1roads 11longest road (8), largest army (6)$0.034674 moves65.1k tok
2gemini-3.7-flash1020476vp
knight3playedvp card2road building1monopoly1played
towns 0cities 2roads 4$0.026845 moves39.0k tok
3deepseek-v4-flash1210154vp
knight1played
towns 0cities 2roads 12$0.020143 moves102.3k tok66 retries
4hy30003364vp
towns 0cities 2roads 6$0.054762 moves118.0k tok24 retries

decisions & reasoning

turn 214
build road 41–42
gpt-5.6-luna · 4.6s · $0.0003 · 2 of 10 options
Extend the existing road network toward a potential longest-road point with the connected 41–42 segment.
build road 39–41
gpt-5.6-luna · 3.9s · $0.0003 · 6 of 9 options
Extend the road just built to maximize the chance of securing the final victory point through longest road.
build road 38–39
gpt-5.6-luna · 8.8s · $0.0008 · 0 of 10 options
Build the road that extends the promising connected route through vertex 39, setting up a strong two-road Road Building extension toward a settlement or longest road.
play road building
gpt-5.6-luna · 6.0s · $0.0004 · 11 of 12 options
Play Road Building to maximize the chance of taking Longest Road and immediately reaching 10 VP.
turn 213
end turn
hy3 · 18.8s · $0.0009 · 0 of 5 options
Cannot afford any build; preserve cards and end turn.
turn 211
trade 4× wheat → ore↻ 3 retries · 20.0s, 32.0s, 51.2s
deepseek-v4-flash · 133.9s · $0.0006 · 3 of 5 options
Trade wheat for ore to start building cities and reduce hand size.
move robber → rob white↻ 3 retries · 20.0s, 32.0s, 51.2s
deepseek-v4-flash · 128.7s · $0.0005 · 2 of 20 options
Move robber to hex (-1,0,1) to steal a random card from white, who is tied for the lead, and block their production.
turn 210
end turn
gpt-5.6-luna · 8.4s · $0.0007 · 0 of 11 options
Build a road to pursue the final victory point through a potential Longest Road claim.
trade 2× wheat → brick
gpt-5.6-luna · 3.3s · $0.0003 · 3 of 5 options
Trade two wheat for brick to complete the resources needed for a likely game-winning settlement.
move robber → rob orange
gpt-5.6-luna · 4.3s · $0.0005 · 0 of 19 options
Block the 6-VP leader on the central hex while gaining a chance to steal a card.
play knight
gpt-5.6-luna · 5.2s · $0.0004 · 1 of 6 options
Play the Knight to advance toward Largest Army and disrupt Orange, while no trade creates an immediate victory point.
buy development card
gpt-5.6-luna · 6.4s · $0.0005 · 1 of 6 options
Buy a development card for the best immediate chance of gaining the final victory point.
trade 2× wheat → ore
gpt-5.6-luna · 5.9s · $0.0006 · 2 of 5 options
Trade two wheat for ore, enabling a development card with your abundant wheat and sheep for the fastest chance to reach 10 VP.
turn 209
trade 3× wheat → ore
hy3 · 10.5s · $0.0005 · 3 of 5 options
Trade wheat for ore to start accumulating ore needed for city upgrades.
turn 205
build road 25–26↻ 1 retry · 20.0s
hy3 · 35.0s · $0.0006 · 2 of 3 options
Build road to expand network and utilize spare wood/brick before discarding risk.
move robber → rob orange
hy3 · 7.9s · $0.0006 · 0 of 19 options
Block co-leader ORANGE with robber to slow their progress toward 10 VPs.
turn 204
upgrade to city 31
gemini-3.7-flash · 2.3s · $0.0004 · 1 of 6 options
Building a city increases victory points and boosts future resource production.
trade 4× ore → wheat
gemini-3.7-flash · 3.6s · $0.0005 · 2 of 5 options
Trade 4 ore for 1 wheat to get the 2 wheat and 3 ore needed to build a city.
monopoly: ore
gemini-3.7-flash · 2.6s · $0.0005 · 5 of 6 options
Calling Monopoly on Ore can harvest a significant number of cards from opponents holding heavy hands to help build cities.
trade 4× ore → wheat
gemini-3.7-flash · 5.4s · $0.0013 · 7 of 10 options
Trade excess ore for wheat to diversify resources for future city or development card purchases while keeping hand size safe.
turn 203
move robber → rob white↻ 1 retry · 20.0s
deepseek-v4-flash · 53.3s · $0.0002 · 0 of 20 options
Block White, the co-leader, to hinder their progress.
turn 202
trade 4× sheep → ore
gpt-5.6-luna · 6.1s · $0.0005 · 3 of 5 options
Trade four sheep for ore to enable a development-card purchase with your sheep and wheat, the best route to the final victory point.
turn 201
end turn
hy3 · 13.4s · $0.0010 · 0 of 5 options
Keep ORE for future city build; no beneficial trade available.
turn 200
end turn
gemini-3.7-flash · 5.5s · $0.0011 · 0 of 6 options
Save the Monopoly card for a future turn with richer opponent hands to maximize value.
buy development card
gemini-3.7-flash · 2.1s · $0.0004 · 1 of 2 options
Buying a development card leverages my current sheep, wheat, and ore resources to gain progress towards victory points or knight control.
move robber → rob orange
gemini-3.7-flash · 2.4s · $0.0006 · 0 of 18 options
Block co-leader Orange who holds 5 cards and steal a resource to slow them down.
turn 199
build road 26–27↻ 2 retries · 20.0s, 32.0s
deepseek-v4-flash · 76.2s · $0.0006 · 1 of 12 options
Building a road towards a high-probability settlement spot to secure sheep and advance toward 10 VPs.
trade 4× ore → brick↻ 3 retries · 20.0s, 32.0s, 51.2s
deepseek-v4-flash · 159.8s · $0.0004 · 1 of 5 options
Trading 4 ore for brick reduces card count from 10 to 7, avoiding robber discard, and provides a needed resource for building.
trade 4× wood → wheat↻ 1 retry · 20.0s
deepseek-v4-flash · 32.5s · $0.0004 · 6 of 9 options
Trade 4 wood for 1 wheat to build a city and reach 8 VP.
turn 198
trade 4× wood → wheat
gpt-5.6-luna · 4.7s · $0.0004 · 1 of 5 options
Trade four wood for wheat, the most broadly useful resource toward a winning build.